News
DATE: 18-06-21
Reality check - does creativeSHIFT have potential?
Get to know the experts from our first creativeSHIFT showcase and their view on creativeSHIFT
During the creativeSHIFT Showcase on April 28, the ongoing creativeSHIFT projects were presented to experts from the gaming and media industry for a reality check and feedback, to take the projects to the next level. Recurring topics were sustainability, practicability, and the importance of collaboration and connection.
The Showcase was organized by gaming accelerator SpielFabrique.
We asked the experts to share their personal experiences within the industry, why creativeSHIFT has great potential and why cross-sectoral cooperation is important.
You can listen to the answers of
Timoteus Tuivonen - Consultant, DMF Business Design
Kay Meseberg - Head of Innovation, ARTE
Michael Liebe - CEO and founder at booster space
Karsten Lehmann - Public Affairs Director, Ubisoft Blue-Byte
Tobias Kopka - Facilitator, Reboot develop & curatoric
„It is interesting to bring together people from different fields with different backgrounds. Somehow a common sense existed on key questions. It is refreshing to see that it boils down to some basic questions for all participants from different industries.‟
– Kay Meseberg, ARTE
„We need diversity among the developers, and practical projects to foster this are very important.‟
– Timoteus Tuovinen, DMF Business
Design
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